![]() ~Side note I've been trying to do this for a VRChat Model I had created. This is because Unity does not support vertex animations. I showed my assets bar so you can see the texture and the material I applied it to if it is helpful. If you use File->Export->Filmbox FBX the animation is being exported. This should automatically apply the texture to that material. Select the one that corresponds with the material you selected and hit apply. In there should also be the textures you drag and dropped. Click on the small bubble on its left and it should open up a window with a lot of, I'm assuming, default textures. png's I unpacked from blender) Select one of the Materials you want to texture and look in the "Inspector" window. Then you are going to want to drag and drop all the textures that you need into this folder as well. ![]() instead of worrying about the "Extract textures." button, look at the one bellow it, "Extract Materials." Click this and extract them to a folder in your project. This is how to manually apply the textures to the materials. Export FBX from Unity - Version 2020.2.1f1 Jaflanson 3.44K subscribers Subscribe 569 27K views 2 years ago Today using the newer Unity layout we install FBX Export on Unity then. ![]() ![]() ![]() It seems obvious now that I've figured it out but it really wasn't for hours of googling lol. I found a solution finally!!! After hours of searching! Hopefully this works for everyone using Blender who are still lost. ![]()
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